[vehicle_btr]

GroupControlSection		= spawn_group
$spawn					= "vehicles\vehicle_btr"
class					= SCRPTCAR
cform                   = skeleton
visual                  = physics\vehicles\btr\veh_btr_u_01.ogf
actor_visual			= physics\vehicles\btr\veh_btr_u_01.ogf
ef_equipment_type		= 3
ph_mass			 		= 100000
script_binding      	= bind_physic_object.init
